
ironSource
Unity is a leading platform for creating and operating real-time 3D content, empowering developers across gaming, film, automotive, and architecture.
About
Unity is the world's leading game engine, empowering developers to build and deploy 2D and 3D games for over 25 platforms. It offers tools for live game operations, user acquisition, in-app purchases, and monetization, serving game developers across mobile, indie, and XR sectors. Unity also provides resources for learning, community support, and professional training to help creators succeed. Teams look it up for Advertising, Marketing, Mobile.
Frequently asked
What does ironSource do?
ironSource is an Advertising company that offers Software. Teams look it up for Marketing, Mobile, Real-Time Bidding. It is based in San Francisco, United States and was founded in 2011. Public records show about 66 people and $505M raised. Compare it on funding, headcount, reviews and nearby alternatives rather than the marketing line alone.
How much funding has ironSource raised?
ironSource has raised a total of $505M in funding. The most recent round on record is Private Equity.
Where is ironSource headquartered?
ironSource is headquartered in San Francisco, United States.
When was ironSource founded?
ironSource was founded in 2011.
What industry does ironSource operate in?
ironSource operates in Advertising, Marketing, Mobile, Real-Time Bidding, App.
How many employees does ironSource have?
ironSource has approximately 66 people on record.
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“Do NOT Pick Ironsource as your Ad Network. Hi, it's been about a month since I switched from IronSource back to Vungle. I initially tried IronSource to see if I could earn more (I didn't) and if their service would be better. However, just…”
View on Reddit“Developers issue collective ultimatum to Unity. "No more ironSource or Unity Ads until RunTime conditions are reviewed.".”
View on Reddit“Developers issue collective ultimatum to Unity. "No more ironSource or Unity Ads until RunTime conditions are reviewed.".”
View on Reddit“Unity / IronSource News Containment Thread. After years of odd decisions, acquisitions, and bloat to the engine, Unity announces that they're finally going to make a game/project Gigaya with their own engine.”
View on RedditSome comments are pulled from public discussions around the web (look for the source icon). Quotes are excerpts; click through to read the full thread.
