YC W26 | San Francisco | Team of 3 | codewisp.ai
The Part Where Everyone Gets This Wrong
Every few years, someone announces they're going to democratize game development. GameMaker lowered the bar in 2000. Unity lowered it again in 2005. No-code tools like GDevelop kept promising the same thing for the next decade. Each wave made game creation genuinely easier — and each wave still left 99% of people stranded before they shipped anything.
