Hyderabad, India, July 22, 2026, Liquidnitro Games, fresh off a $19.1 million Series A round, has named Cedrick Collomb as Chief Technology Officer. Collomb, formerly CTO of Tencent Games Global and EA Mobile, signals Liquidnitro's aggressive pivot towards AI in game development, aiming to redefine game production and scaling.
The company's total funding now stands at $24.3 million. Liquidnitro has grown to over 140 developers in two years, projecting more than 200 by year-end.
Reframing AI in Gaming
Liquidnitro's strategy for agentic AI game production diverges from current market trends. While many AI tools promise cheap automation, Liquidnitro asserts AI should enhance human creativity, not replace it. This approach aims to empower developers to pursue bolder ideas and create deeper player experiences.
Collomb's mandate is clear: leverage AI and emerging technologies to amplify creative teams' capabilities. This distinction is crucial as publishers grapple with rising costs, fragmented markets, and the demands of live services.
Liquidnitro's proprietary platform, built over two years, underpins this vision. It features Geoplay, an AI-enabled agentic operating system, alongside Nitro Forge, Nitro Brain, and Nitro Blocks. This ecosystem fuses creative craft, live services game development expertise, and player intelligence into a self-learning system.
